About
I'm a multidisciplinary game developer based in Montevideo, Uruguay, with an architecture degree from FADU, Udelar. I've been on Roblox since 2010 and developing games since 2018, most of that time as part of a small team on Apocalypse Rising 2, an established live survival game with over 200 million visits.
Background
My strongest asset is design sense and creative direction: an eye for proportion, scale, composition and color, built through years of combined architecture studio and game development work.
Architecture also gave me a design process and the tools to support it. Concept, schematic design and development map naturally onto grayboxing and production.
This training shows most in environment design and urban maps. I can quickly build rich, believable environments with a consistent, polished visual style, while designing around sightlines and the way players move through a space.
Years of covering multiple roles in a small team have also made me confident across most areas of game art: 3D modeling, texturing, environment design, animation and 2D graphics. I can own an asset's entire pipeline, from concept and production through implementation and data entry, so it works within the project's framework.
Architecture visualization portfolio ↗What I Do
Level Design
- Spatial design
- World building
- Gameplay-oriented layouts
- Player navigation
Environment Art
- Scene composition
- Asset dressing
- Lighting and materials
- Terrain
3D Art
- Modeling in Blender
- Texturing in Substance 3D Painter
- Custom asset creation
Feature Design
- Gameplay systems
- Design documents
- Technical specifications
Optimization
- Performance-aware production
- Asset reuse
- Draw call and memory budgeting
Creative Direction
- Visual consistency
- Game direction decisions
- Cross-disciplinary collaboration
Software
- Game Development
- Roblox Studio
- 3D
- BlenderSubstance 3D Painter3ds Max
- 2D & Graphic Design
- Adobe PhotoshopAdobe IllustratorAdobe InDesign
- Architecture & CAD
- AutoCADSketchUp
Experience
- 2010
- Joined Roblox
- 2015
- Began moderation work for Apocalypse Rising
- 2018
- Junior environment artist, Apocalypse Rising 2
- 2021
- Senior designer and associate, Apocalypse Rising 2
- 2024
- Degree in Architecture, FADU, Udelar