About

I'm a multidisciplinary game developer based in Montevideo, Uruguay, with an architecture degree from FADU, Udelar. I've been on Roblox since 2010 and developing games since 2018, most of that time as part of a small team on Apocalypse Rising 2, an established live survival game with over 200 million visits.

Background

My strongest asset is design sense and creative direction: an eye for proportion, scale, composition and color, built through years of combined architecture studio and game development work.

Architecture also gave me a design process and the tools to support it. Concept, schematic design and development map naturally onto grayboxing and production.

This training shows most in environment design and urban maps. I can quickly build rich, believable environments with a consistent, polished visual style, while designing around sightlines and the way players move through a space.

Years of covering multiple roles in a small team have also made me confident across most areas of game art: 3D modeling, texturing, environment design, animation and 2D graphics. I can own an asset's entire pipeline, from concept and production through implementation and data entry, so it works within the project's framework.

Architecture visualization portfolio ↗

What I Do

Level Design

  • Spatial design
  • World building
  • Gameplay-oriented layouts
  • Player navigation

Environment Art

  • Scene composition
  • Asset dressing
  • Lighting and materials
  • Terrain

3D Art

  • Modeling in Blender
  • Texturing in Substance 3D Painter
  • Custom asset creation

Feature Design

  • Gameplay systems
  • Design documents
  • Technical specifications

Optimization

  • Performance-aware production
  • Asset reuse
  • Draw call and memory budgeting

Creative Direction

  • Visual consistency
  • Game direction decisions
  • Cross-disciplinary collaboration

Software

Game Development
Roblox Studio
3D
BlenderSubstance 3D Painter3ds Max
2D & Graphic Design
Adobe PhotoshopAdobe IllustratorAdobe InDesign
Architecture & CAD
AutoCADSketchUp

Experience

2010
Joined Roblox
2015
Began moderation work for Apocalypse Rising
2018
Junior environment artist, Apocalypse Rising 2
2021
Senior designer and associate, Apocalypse Rising 2
2024
Degree in Architecture, FADU, Udelar

Contact

Open to studio roles
narroby@gmail.com